OvO is a simple story. OvO the character is a dopey robot who does not understand directions all too well. As such, OvO has been required to complete the same test over and over again... over three thousand times.
I completed this project to become more familiar with 3D modeling and the 3D animation workspace. This project allowed me to explore character modeling, model rigging, 3D animation, and rendering. Additionally, I gained more experience with textures through patterned designs and animated texturing.
Throughout the project, I desired to continue my art style in a 3D environment rather than the 2D landscape with which I am more accustomed to. OvO has inspired me to pursue future projects in 3D modeling.
December 2023